GS: What are the other best-selling installments in the series? KM: With over 16 million units sold, Need for Speed: Most Wanted is the best-selling Need for Speed game thus far. GS: Which of the many NFS games is the best-selling one, and how many units did it sell? KM: Need for Speed is the only racing franchise to hit this 100-million-unit milestone. Need for speed 2015 pc mega series#GS: Has any other racing series out there? Only five games have sold more than 100 million copies, so Need for Speed is certainly joining esteemed company. GS: Other than the Sims, have any other EA games topped that number? Keith Munro: Need for Speed hit this milestone with the release of Need for Speed: Shift in mid-September. Need for speed 2015 pc mega ps3#Need for Speed: Shift sold just under 300,000 units on the PS3 and 360 in September. When exactly did Need for Speed reach it? GameSpot: 100 million units is quite a milestone. To get some perspective on where Need for Speed has been-and where it's headed-GameSpot spoke with EA vice president of global marketing Keith Munro. In June, the company tapped Criterion Games, developer of its acclaimed Burnout series, to oversee future installments. However, with the series reaching the 100-million-unit mark, EA remains bullish on the brand. While decent, Shift's September numbers aren't at the same blockbuster level as previous Need for Speeds. Need for speed 2015 pc mega psp#Add in the PSP edition's 10,700 units and the PC edition's 5,700 units, and the game's total US haul for the month was just over 309,000 units. Following Monday's release of the NPD Group's US September sales numbers, GameSpot learned the version landed in 15th place on the top 20 chart, with 148,000 units, while the PS3 version took 16th place with 145,000 units. Finally, Black Box and EA Shanghai are working on Need for Speed World Online, a PC-only, free-to-play game.Īlthough Nitro isn't out until November 3 and Need for Speed World Online won't arrive until next year, Need for Speed: Shift went on sale September 15. EA Montreal is putting the finishing touches on an arcade racer, Need for Speed: Nitro, for the Wii and DS. A hardcore racing sim, Need for Speed: Shift, was developed for the PC, PSP, Xbox 360, and PlayStation 3 by Slightly Mad Studios in the UK in conjunction with downsized Canadian studio EA Black Box. In part due to these declining domestic sales, the Need for Speed series got an ambitious reboot this year, being split into three subfranchises. Need for Speed: Most Wanted was the series' high point, selling 16 million units worldwide. Lifetime US sales figures from NPD show 2006's Need for Speed: Carbon selling 3.2 million, 2007's Need for Speed: ProStreet selling 2.4 million, and 2008's Need for Speed: Undercover selling 1.4 million. However, the subsequent years have seen its once white-hot popularity cool somewhat domestically. In 2005, the series was the undisputed racing king, with Need for Speed Most Wanted selling 16 million copies worldwide, according to EA, and 3.9 million in the US, according to the NPD Group. The sum generated by the sales-$2.7 billion-also matches or exceeds the gross national product of many smaller countries. (The only other EA title to hit the mark is the Sims series.) To put that in perspective, EA helpfully pointed out that the figure equals one third the total US population and is triple that of Canada's inhabitants. Today, EA announced that the Need for Speed franchise has sold more than 100 million units worldwide during its 15-year career-the only racing series ever to do so. Need for Speed: Shift rebooted the series this year. Though that platform is long gone, the Need for Speed series went on to become one of the most popular racing series of all time, with 15 different games on 14 platforms. In 1994, Electronic Arts released an all-new racer, The Need for Speed, for the 3DO console.
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